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Theo Engell-Nielsen
Nick: beyond
PPOT-activities: Keyboard, all graphics and web.
Occupation: Programmer at Saxo Bank. Previously games programmer at Io Interactive, game programmer at ITE.
Homepage: www.beyond.dk

Well, I started back in the old days during a summer vacation: My father bought a C64 instead of the Spectrum 48K which I had longed for so long. At that time it was extremely expensive and no games were available at all. The Danish instruction manual was filled with errors and at that time I could not speak any English, so I had to get a dictionary and spell my way through the English manual. Within a few days I had some very simple programs up and running. The few errors in the English manual drove me mad since I didn't understand anything about programming, but I kept on going and soon (that's a half a year or so!) I played around with the sound chip as well and got the old bread box to play tunes that we sang at school. Months later Scramble 64 and Panic 64 came and suddenly I could play games. The games didn't have ingame music only short "Get Ready" tunes. Back at school that first summer I started to learn English, it was very weird that I didn't what "Hello, my name is Eileen, how do you do?" meant but could quote several of the more technical pages and knew zero page machine language upcodes by heart.



Then I got into the gory details of the C64 and started coding demos (scrollers, star fields, multi sprites, raster bars, etc.) and ripped Rob-tunes to put into my demos. I enjoyed many games together with my friends, but they all gave me a strange look when I told them that I really enjoyed to listen to the music and could from time to time, just turn my C64 on do that. But I still enjoyed the music and just bought the games if Galway or Hubbard had written the music.

Theo (13 years old)"Erhm, excuse me, does this game have music written by Rob Hubbard or Martin Galway?"
Computer store guy "I don't know."
Theo "How about this then?"
Computer store guy "I really don't know..."
Theo "I think it does..."
Computer store guy "That's very nice."
Theo "Well, Zzap! says so... I'll take it..."



Then the Amiga500 came along and I started to learn M68K and the C64 was more or less forgotten (even though I still used it for listening to music). Suddenly in 1990 the "100 most remembered C64 tunes" was released by Per Håkan Sundell and Ron Birk - my old passion was relit! Later on the SIDplay emulater by Adam Lorentzon also came along and I could enjoy the tunes at work (driving my collegues crazy like hell). At university I met with myth, dunkel and trauma and we formed a band in which we played cover tunes and we rehearsed "Aztec Challenge" - very fun!!! But the bass player quit and the drummer went to the US and the band broke up. trauma, dunkel, myth and I talked a lot about bringing new life to the band and then we talked about making an exclusive C64band... The idea was great and it became obvious that tischer and zonk were very, very anxious to play in the band as well. I played the keyboard, so did tischer, trauma wanted to play the drums, zonk chose the bass, dunkel and myth played the guitar already. We joked around that we should play at The Party. The day after dunkel said to one of his friends that we were going to play at The Party. This friend's collegue actually was a TP-arranger and before we knew of it we were booked.

I made a number of amiga .mods back in the late 80's when I was spending tons time in front of my amiga 500. I don't know if it is worth listening to anymore but for the sheer fun of it, they are here (7 of 70-80 or so):

  • Deduddedu - working title for an unfinished tune.
  • Distorted Crap - yet another unfinished tune with a good name.
  • Distorted Silence - used in a demo, later in a hybris/NEMESIS demo.
  • Fabulous - a tune actually used for a demo.
  • Funky Tunafish - Probably my best tune.
  • Paradize City - someone told me you couldn't do heavy metal on an amiga.
  • Trent - used for a demo that sort of won a compo at Amiga Expo in Cph.


    The newest virtual analog synthesizer from Clavia (or Nord if you're from the US) is called G2X. They made a G2 with only three octaves and just before I bought this model Clavia announced the G2X with two additional octaves and double up on the CPU power, i.e. polyphony. So I waited for this for 7 months I guess. It also comes with a goose neck mic for the built in vocoder unit. It is completely programmable so you can make sounds that are equivalent to those of the SID chip. It is of course possible to do more than that glad


    I also have this Roland AX-7. The reason I bought it is really that it is light and easy to transport, and people think that it is cool to use such a retro-instrument glad The bending is a bit of a nag, no after-touch, it eats tons of batteries and you can switch it off by accident while on stage!


    Since the AX-7 has no sounds I use the Korg X5DR as sound source. The sounds are quite nice, but it getting rather old.


    This is my main keyboard, a Roland JV-90. Also an oldie, but it has a wonderful 6½ octave synthy key keyboard with aftertouch and the bender is really easy to use. The sounds are pretty much cr*p glad


    This little baby really got me going in the synth business. It's a Yamaha Portasound 400 and was tremendously expensive when I got it. I don't use it but it was sampled and remixed for the Wizball High Score tune that you'll find on RUN/STOP RESTORE.


    I don't play the bass that very well, but I have one anyways. The reason I put it on this page is that I think Uffe used it for LOADING READY RUN!


    PRESS PLAY ON TAPE - THE BIOS PAGES
    This is Søren - Dwums This is André - synth This is Theo - synthesized This is Martin - Axeman This is Jesper - Axeman, too This is Uffe - bass

    Back to the BIOS overview page

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